“What’s the bassist even doing”

A real-time audio-reactive system that turns low-frequency audio into scalar control values to drive a 3d particle animation depicting noise, point displacement, and feedback in TouchDesigner. 

TLDR a live visual that reacts to my bass so people can see "what the bassist is even doing" while I play.
All music you’re hearing is composed by me while bass is being played live time with render :)